This is the complete list of members for
vgui_matrix_state, including all inherited members.
| clear_gl_matrices() | vgui_matrix_state | [static] |
| gl_matrices_are_cleared() | vgui_matrix_state | [static] |
| identity_gl_matrices() | vgui_matrix_state | [static] |
| M | vgui_matrix_state | [private] |
| modelview_matrix() | vgui_matrix_state | [static] |
| P | vgui_matrix_state | [private] |
| postmultiply(const vnl_matrix_fixed< double, 4, 4 > &M, GLenum matrix) | vgui_matrix_state | [static] |
| postmultiply_modelview(vnl_matrix_fixed< double, 4, 4 > const &M) | vgui_matrix_state | [inline, static] |
| postmultiply_projection(vnl_matrix_fixed< double, 4, 4 > const &M) | vgui_matrix_state | [inline, static] |
| premultiply(vnl_matrix_fixed< double, 4, 4 > const &, GLenum) | vgui_matrix_state | [static] |
| premultiply_modelview(vnl_matrix_fixed< double, 4, 4 > const &M) | vgui_matrix_state | [inline, static] |
| premultiply_projection(vnl_matrix_fixed< double, 4, 4 > const &M) | vgui_matrix_state | [inline, static] |
| print(vcl_ostream &) | vgui_matrix_state | |
| projection_matrix() | vgui_matrix_state | [static] |
| restore() const | vgui_matrix_state | |
| restore_on_destroy | vgui_matrix_state | [private] |
| save() | vgui_matrix_state | |
| total_transformation() | vgui_matrix_state | [static] |
| vgui_matrix_state(bool save_now_restore_on_destroy=true) | vgui_matrix_state | |
| zero_out_gl_matrices() | vgui_matrix_state | [inline, static] |
| ~vgui_matrix_state() | vgui_matrix_state | |