FMatrixSkew Member List
This is the complete list of members for FMatrixSkew, including all inherited members.
compute_P_matrix(vnl_matrix< double > &P2) const FMatrix
compute_P_matrix(PMatrix &P2) const FMatrix [inline]
compute_P_matrix(vgl_p_matrix< double > &P2) const FMatrix [inline]
decompose_to_skew_rank3(vnl_matrix< double > *skew, vnl_matrix< double > *rank3) const FMatrixSkew
f_matrix_FMatrix [protected]
find_nearest_perfect_match(const HomgPoint2D &in1, const HomgPoint2D &in2, HomgPoint2D *out1, HomgPoint2D *out2) const FMatrixSkew
find_nearest_perfect_match(vgl_homg_point_2d< double > const &in1, vgl_homg_point_2d< double > const &in2, vgl_homg_point_2d< double > &out1, vgl_homg_point_2d< double > &out2) const FMatrixSkew
FMatrix::find_nearest_perfect_match(const HomgPoint2D &in1, const HomgPoint2D &in2, const HomgPoint2D &e1, const HomgPoint2D &e2, HomgPoint2D *out1, HomgPoint2D *out2) const FMatrix
FMatrix::find_nearest_perfect_match(vgl_homg_point_2d< double > const &in1, vgl_homg_point_2d< double > const &in2, vgl_homg_point_2d< double > const &e1, vgl_homg_point_2d< double > const &e2, vgl_homg_point_2d< double > &out1, vgl_homg_point_2d< double > &out2) const FMatrix
FMatrix()FMatrix
FMatrix(vcl_istream &f)FMatrix
FMatrix(const double *f_matrix)FMatrix
FMatrix(const vnl_double_3x3 &f_matrix)FMatrix
FMatrix(const PMatrix &P1, const PMatrix &P2)FMatrix
FMatrix(const PMatrix &P2)FMatrix
FMatrix(const FMatrix &that)FMatrix [inline]
FMatrixSkew()FMatrixSkew
FMatrixSkew(const double *f_matrix)FMatrixSkew
FMatrixSkew(const vnl_matrix< double > &f_matrix)FMatrixSkew
ft_matrix_FMatrix [protected]
get(unsigned int row_index, unsigned int col_index) const FMatrix
get(double *f_matrix) const FMatrix
get(vnl_matrix< double > *f_matrix) const FMatrix
get_epipoles(HomgPoint2D *e1_out, HomgPoint2D *e2_out) const FMatrixSkew
get_epipoles(vgl_homg_point_2d< double > &e1_out, vgl_homg_point_2d< double > &e2_out) const FMatrixSkew
get_matrix() const FMatrix [inline]
get_rank2_flag(void) const FMatrixSkew [inline]
get_rank2_truncated()FMatrixSkew [inline]
get_transpose_matrix() const FMatrix [inline]
image1_epipolar_distance_squared(HomgPoint2D *point1_ptr, HomgPoint2D *point2_ptr) const FMatrix
image1_epipolar_distance_squared(vgl_homg_point_2d< double > const &p1, vgl_homg_point_2d< double > const &p2) const FMatrix
image1_epipolar_line(const HomgPoint2D &x2) const FMatrix
image1_epipolar_line(vgl_homg_point_2d< double > const &x2) const FMatrix
image2_epipolar_distance_squared(HomgPoint2D *point1_ptr, HomgPoint2D *point2_ptr) const FMatrix
image2_epipolar_distance_squared(vgl_homg_point_2d< double > const &p1, vgl_homg_point_2d< double > const &p2) const FMatrix
image2_epipolar_line(const HomgPoint2D &x1) const FMatrix
image2_epipolar_line(vgl_homg_point_2d< double > const &x1) const FMatrix
operator<<(vcl_ostream &s, const FMatrix &F)FMatrix [friend]
operator>>(vcl_istream &s, FMatrix &F)FMatrix [friend]
rank2_flag_FMatrix [protected]
read(char const *filename)FMatrix [static]
read(vcl_istream &s)FMatrix [static]
read_ascii(vcl_istream &f)FMatrix
set(const double *f_matrix)FMatrixSkew [virtual]
set(const vnl_matrix< double > &f_matrix)FMatrixSkew [inline]
FMatrix::set(const vnl_double_3x3 &f_matrix)FMatrix [virtual]
FMatrix::set(const PMatrix &P1, const PMatrix &P2)FMatrix
FMatrix::set(const PMatrix &P2)FMatrix
FMatrix::set(const FMatrix &)FMatrix
set_rank2_flag(bool rank2_flag)FMatrixSkew [inline]
set_rank2_using_svd()FMatrixSkew [inline]
transpose() const FMatrix
~FMatrix()FMatrix [virtual]
~FMatrixSkew()FMatrixSkew