PMatrixComputeLinear contains a linear method to calculate the P matrix from at least six 3D-to-2D point correspondences. More...
#include <mvl/PMatrixCompute.h>
#include <mvl/HomgPoint2D.h>
#include <mvl/HomgPoint3D.h>
#include <vgl/vgl_homg_point_2d.h>
#include <vgl/vgl_homg_point_3d.h>
#include <vcl_stlfwd.h>
Go to the source code of this file.
Classes | |
class | PMatrixComputeLinear |
PMatrixComputeLinear contains a linear method to calculate the P matrix from at least six 3D-to-2D point correspondences.
Precisely, given 3D points and their images , we compute such that .
Modifications 22 Oct 2002 - Peter Vanroose - added vgl_homg_point_2d interface
Definition in file PMatrixComputeLinear.h.