contrib/mul/vil3d/algo/vil3d_make_edt_filter.h
Go to the documentation of this file.
00001 #ifndef vil3d_make_edt_filter_h_
00002 #define vil3d_make_edt_filter_h_
00003 //:
00004 //  \file
00005 //  \brief Compute filter for an exp. distance transform.
00006 //  \author Tim Cootes
00007 
00008 #include <vil3d/algo/vil3d_structuring_element.h>
00009 
00010 //: Compute filter for an exp. distance transform.
00011 // width_i gives the width at half maxima (in voxels) for the
00012 // exponential filter along i.
00013 void vil3d_make_edt_filter(double width_i, 
00014                            double width_j, 
00015                            double width_k,
00016                            int r,
00017                            vil3d_structuring_element& se,
00018                            vcl_vector<double>& f);
00019 
00020 #endif // vil3d_make_edt_filter_h_