Go to the documentation of this file.00001 #ifndef vil3d_fill_boundary_h_
00002 #define vil3d_fill_boundary_h_
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00009 #include <vil3d/vil3d_image_view.h>
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00012 void vil3d_fill_boundary(vil3d_image_view<bool>& image);
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00017 void label_boundary_and_bkg(vil3d_image_view<int> &image,
00018 int i,int j, int k,
00019 int boundary_label,
00020 int background_label);
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00023 void fill_boundary(vil3d_image_view<int> &image, int j, int k, int boundary_label, int background_label);
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00026 void reset_background(vil3d_image_view<int> &image, int background_label);
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00029 #endif