apply_inverse(double x, double y) const | mfpf_pose | [inline] |
apply_inverse(const vgl_point_2d< double > &q) const | mfpf_pose | [inline] |
inverse() const | mfpf_pose | [inline] |
mfpf_pose(const vgl_point_2d< double > &p, const vgl_vector_2d< double > &u) | mfpf_pose | [inline] |
mfpf_pose(double px, double py, double ux, double uy) | mfpf_pose | [inline] |
mfpf_pose() | mfpf_pose | [inline] |
operator()(double x, double y) const | mfpf_pose | [inline] |
operator()(const vgl_point_2d< double > &q) const | mfpf_pose | [inline] |
p() const | mfpf_pose | [inline] |
p() | mfpf_pose | [inline] |
p_ | mfpf_pose | [private] |
rel_pose(const mfpf_pose &pose) const | mfpf_pose | [inline] |
scale() const | mfpf_pose | [inline] |
sqr_scale() const | mfpf_pose | [inline] |
u() const | mfpf_pose | [inline] |
u() | mfpf_pose | [inline] |
u_ | mfpf_pose | [private] |
v() const | mfpf_pose | [inline] |