Operators on float pixels in 2D images. More...
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| Classes | |
| class | gevd_float_operators | 
Operators on float pixels in 2D images.
Operators on pixels in 2D image are divided into following groups:
float is used throughout to avoid overflow/underflow and conversion on math operations like sqrt, sin, etc... All convolution operators have a running cache of the input, and so the from/to buffers can be the same.
    Modifications
     Van-Duc Nguyen (1990) convolution to support image segmentation
     Van-Duc Nguyen (1992) add pyramid and wavelet
     Van-Duc Nguyen (1996) add circular/reflection at border
     Van-Duc Nguyen (1997) add running sum
     Chuck Stewart  (1997) added SurfaceNormalD, SurfaceCurvatureD, ShrinkBy2_D
     Peter Vanroose July 1999 -made all methods static (class has no data)
     Peter Vanroose Sept 2004 -all methods now support "from" & "to" being equal
   Definition in file gevd_float_operators.h.
 1.7.5.1
 1.7.5.1