contrib/brl/bbas/bsta/bsta_random_wrapper.cxx
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00001 #include "bsta_random_wrapper.h"
00002 //:
00003 // \file
00004 
00005 //--- IO read/write for sptrs--------------------------------------------------
00006 //: Binary write boxm2_scene scene to stream
00007 void vsl_b_write(vsl_b_ostream& os, bsta_random_wrapper const& scene) {}
00008 void vsl_b_write(vsl_b_ostream& os, const bsta_random_wrapper* &p) {}
00009 void vsl_b_write(vsl_b_ostream& os, bsta_random_wrapper_sptr& sptr) {}
00010 void vsl_b_write(vsl_b_ostream& os, bsta_random_wrapper_sptr const& sptr) {}
00011 
00012 //: Binary load boxm2_scene scene from stream.
00013 void vsl_b_read(vsl_b_istream& is, bsta_random_wrapper &scene) {}
00014 void vsl_b_read(vsl_b_istream& is, bsta_random_wrapper* p) {}
00015 void vsl_b_read(vsl_b_istream& is, bsta_random_wrapper_sptr& sptr) {}
00016 void vsl_b_read(vsl_b_istream& is, bsta_random_wrapper_sptr const& sptr) {}
00017