contrib/brl/bbas/bsta/bsta_gauss_sf1.h
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00001 // This is brl/bbas/bsta/bsta_gauss_sf1.h
00002 #ifndef bsta_gauss_sf1_h_
00003 #define bsta_gauss_sf1_h_
00004 //:
00005 // \file
00006 // \brief A Gaussian in 1D with type float
00007 // \author Matt Leotta (mleotta@lems.brown.edu)
00008 // \date June 13, 2006
00009 //
00010 // Note: the gaussian sphere implementation is most efficient
00011 //       for the univariate case
00012 
00013 #include "bsta_gaussian_sphere.h"
00014 
00015 typedef bsta_gaussian_sphere<float,1> bsta_gauss_sf1;
00016 
00017 #endif // bsta_gauss_sf1_h_